View Full Version : nomamal map character
bake3d 09-10-2007, 09:04 PM Doing experiments with nomamal maps
http://wartoon.com/portfolio/lowpoly/game_char.jpg
http://wartoon.com/portfolio/lowpoly/game_char_base.jpg
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gsokol
09-11-2007, 03:36 AM
Very cool. I'm guessing you mean normal maps as opposed to nomamal maps haha. Your map makes a big difference on the low poly model you put it on. However my only crit is that your normal map seems to have been taken from a high poly model that is not so high poly. I don't know if its just from the shape of the low poly model, but the top part of the pecs seems kinda blocky. Other than that nice work.
bake3d
09-11-2007, 04:27 AM
yes thanks I am working on another one. It will be higher it is 6040 base mesh. Which i will zbrush I want to use Zmapper but Sadly my machine can't use zmapper so I have to resort to using normal map export.
SO anydoo..
http://wartoon.com/sample/mojo/mojo_zbrush.jpg
bake3d
09-14-2007, 07:19 AM
http://wartoon.com/sample/mojo/mojo_3.jpg
New..........................
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