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tcomputerchip
04-03-2003, 04:21 PM
This is a light test that I am working on. Trying to learn the details of lighting and composition. Comments please...


There is a little glitch in the torus, some red kind of leaked into the blue section. I know that the floor kind of does not look real because it's a close shot. Did not bother modeling each tile (not for this scene)

I want for the blue, red, and green to bleed onto the floor (raytrace). But I have no idea how to do this in max. Every test I do does not give me the results that I am looking for.

Any help would be appreciated. Thanks.

http://www.opticalgraphics.com/tom/still/test_render.jpg

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