anthonymcgrath
04-03-2003, 04:01 PM
I'm rendering off a particle sequence which used a texture to emit the particles off a nurb plane (so the black areas emit nothing and the lighter areas emit particles). I'm getting good results from this but I'm having a problem when it comes to rendering off the sequence.
I open the hardware renderer and render one frame off by clicking the icon at the bottom of that window. The frame looks great, motion blurred and nice n colourful.
the problem comes when I use the render sequence option. The sequence of particles appears really diluted in colour - almost grayscale!
has anyone else experienced this and if so, did you fix it!
cheers
anth
newcastle
uk
I open the hardware renderer and render one frame off by clicking the icon at the bottom of that window. The frame looks great, motion blurred and nice n colourful.
the problem comes when I use the render sequence option. The sequence of particles appears really diluted in colour - almost grayscale!
has anyone else experienced this and if so, did you fix it!
cheers
anth
newcastle
uk
