PDA

View Full Version : particles surface emited follow path movement


marckury
09-09-2007, 10:55 PM
hi, im looking for some idea about this, I have an object , I do a surface emitter on the object to have the object shape filled with particles, then I delete the object and emitter so I only have the particle shape with object shape, now I want this particles follow for example a locator moving and making kind of a trail , so would be put the particles into a curve flow, and for the moment I cant get anything good with goals , but i think that would be the thing , make the locator a goal but particles should follow it randomly , im trying to make a rand on the mass attribute but dont work :( any idea?

marckury
09-09-2007, 11:01 PM
well seems goalPP made something , I didnt get any effect because I wrote creation expresion but now I did as a runtime before dynamics and I got some effect... I will try to tweak to get better result

marckury
09-09-2007, 11:21 PM
i think i need something to make a curve flow particles goal of my particleshape , so my particles go to attach curve flow particles smoothly, any script to do that?

CGTalk Moderation
09-09-2007, 11:21 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.