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View Full Version : Shark, RAMÓN BALLESTEROS (3D)


wallester
09-09-2007, 05:09 PM
http://features.cgsociety.org/gallerycrits/77318/77318_1189357736_medium.jpg (http://features.cgsociety.org/gallerycrits/77318/77318_1189357736_large.jpg)

Title: Shark
Name: RAMÓN BALLESTEROS
Country: Spain
Software: Lightwave 3D, Modo, Photoshop, ZBrush

Shark was modeled with Lightwave and Mudbox. UV´S in Modo and textured with Zbrush and Photoshop. You can see how was made in my webpage in the tutorial section:
http://www.renderfly.org/Tutorials.htm
Hope you like it.

Ramón.

HitBit911
09-10-2007, 02:23 AM
Beautiful Work
Keep it up

Rodrigok
09-10-2007, 03:29 AM
hola, me encanta el modelo del tiburón, quedó exelente.. solo faltan algunos brillos del sol a través del agua para darle un mejor ambiente.

pero en sí, lograste un muy buen trabajo..


4 estrellas!

simonenastasi
09-10-2007, 08:27 AM
there's some anatomy issue: pectoral fins are way too big, and so are the nose holes and the mouth too. Front teeth row should be a little bit more "dense" too:
http://www.deskpicture.com/DPs/Nature/Animals/GreatWhite.jpg

wallester
09-10-2007, 11:25 AM
Here is a screen capture in Lightwave of the shark that shows the anatomy better.:)

Ramón

simonenastasi
09-10-2007, 12:21 PM
Sorry if I insist, but the pectoral fins are too big - something like 1.5 what they should be. The mouth/whole head is too big too, compared to the body.

http://www.nature.org/animals/fish/images/greatwhiteshark_long.jpg

milannnnnnnn
09-10-2007, 11:31 PM
nice rendering,lighting

Neox3d
09-12-2007, 06:30 AM
nice model, the water could be more realistic, anyhow, still nice effort

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09-12-2007, 06:30 AM
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