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View Full Version : OpenGL or DirectX ???


Supernova
04-03-2003, 12:53 PM
What do you say? And why?

Maven
04-03-2003, 02:11 PM
use whatever your card can support better.

Signal2Noise
04-03-2003, 02:25 PM
Well, I've always found OpenGL to be the most stable and smoother of the two. Mind you, DirectX has come a long way in the past few years and if you have a newer vid card with good drivers and use DirectX 9 then it should be good too. If you're modeling/rendering for game engines and the like then DX would be the way to go. Me? I still use GL.

3D Bandit
04-04-2003, 01:13 AM
Open GL....

Trust me....I really would like to give you a report as to why.....but I'm moving rather fast today.....performance and speed is one.....that has been my experience.....

:buttrock:

Stay away from any MX card.....

Marcel
04-04-2003, 08:26 AM
OpenGL is certainly the most stable, but the texture preview in the viewports can act funny (heavy texture compression resulting in very bad texture quality). So now I'm stuck with DirectX :(

Supernova
04-04-2003, 08:30 AM
Well for me, I worked with OGL and my GF2 'till now.
But I have just purchased a new Radeon 9500 pro -Which support DX9- so now I don't really know... stay with good old GL or move to DX9?

gaggle
04-04-2003, 10:01 AM
I've so far never seen MAX in DX mode without artifacts present in the viewport. Little lines popping up, or hidden lines being visible, or the viewports aren't refreshing all that great, or a ton of other little annoying things.

OGL, in my experience, is the best choice here.

Sure, use DX if OGL is trouble somehow, or you need the realtime viewport-shaders MAX supports only in DX mode.. but other than that I don't see why you'd want to use anything but OGL.

Just my take on it.

Oktavian
04-04-2003, 10:42 AM
Seems to be strange but yesterday someone post in a German forum that his textured viewport is much faster with directX9 and using a Geforce4 4200. Very strange and I nearly can't believe it.

I'm using OGL too.

darkmonth
04-04-2003, 07:31 PM
Put simply, its down to the card. Most games cards have naff OGL drivers as they are built around Direct X nowadays. So Direct X is the way to go... however, buy yourself a Wildcat and you will see why specialist OpenGL cards kick the living shit out of DirectX cards... for 3dAppz. NOT for games. The games cards are optimised for use on such products. The games cards are not made with 3dsmax in mind.

However, some cards are getting better OpenGL drivers so it really is just worth testing. Dont ask other people, try it yourself.

Dave

Ulukai
04-05-2003, 01:19 AM
I have a GeForce 4 4400 Ti and it works much FASTER in DX than OGl.

ThE-BirD
04-05-2003, 03:53 AM
hmmm, I run a geforce 4 4600 and run faster in ogl. :shrug:

Supernova
04-05-2003, 01:44 PM
Know what, I'll run the benchmarks and tell you the results...

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