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View Full Version : Is RfM 2.0 ready for production?


Buexe
09-07-2007, 04:12 PM
Hi, I`ve been fiddling around with the eval of RfM 2.0 before actually purchasing it and at first I was impressed that I could render displaced motion blurred dof things. But now that I try to get the hang of the general workflow and try to get specific things, I experience odd things. Textures disappear, reflections donīt reflect, hdrs give warnings, although they were accepted before. So, to make a long story short:
Have you used RfM 2.0 for anything serious? If so, what were your experiences? I would be glad to hear them.

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09-07-2007, 04:13 PM
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