Buexe
09-06-2007, 12:38 PM
Hi, a client gave me a bunch of 32bit RGB displacement maps, which render/displace a given model fine in mr. However, I would like to use RfM2 for rendering. Now, when I convert the maps back ti say tif or iff, the model blows up like a balloon. Surely, this has to do with the conversion. I`m rather new to this displacement topic and searching with a few keywords leeds to tons of sites with for me irrelevant stuff. Has anybody a clue what I could do to get the maps converted nicely or tell me which displacement map format RfM 3 likes the most?
Thanks in advance
b
Thanks in advance
b
