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View Full Version : ZB 3.1 Project Master Problems When Picking Up Color Maps


piajartist
09-05-2007, 06:54 AM
Hey Guys,

Is anyone else having issues coloring in the Projection Master in 3.1. It's more than obvious that while Im painting my color map texture in the Project Master all is well, but as soon as I Pickup Now, where did all the dark values go? I'm left with extremely washed out, lightened colors which are starkly lighter than the dark hues I had just painted in.

My character is highly subdivided so I know its not a polycount issue.

General question so I don't think specs or steps are important here, it happens on both of my machines with very different hardware setups. My friend mentioned there were issues with projection master in zb3, but this seems too big.

Could use any thoughts on the subject..

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09-05-2007, 06:54 AM
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