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FatAssasin
04-02-2003, 09:27 PM
I'm trying to create some fire and smoke and I'm having trouble with the textures. It seems like the texture is staying still and the particles are moving "through" the texture, if you know what I'm mean. It's easier to show than to describe it, so here's a quicktime movie of what I'm talking about...

fire and smoke movie (http://jhaywood.com/pics/fireTest04.mov)

The particle type is Standard/Special. And the textures are both face mapped. Here's the material library if anyone wants to take a look...

fire and smoke textures (http://jhaywood.com/pics/firesmoke.mat)

EricChadwick
04-02-2003, 09:31 PM
Procedural texture? If so, maybe try setting the UVs in the material to UV instead of XYZ....

FatAssasin
04-02-2003, 10:14 PM
Well, whatdyaknow. You da man posm. :thumbsup:

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