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View Full Version : why alphas not include objects with mi_ materials ?


Hamburger
09-02-2007, 02:59 AM
They are but it's kind of hidden. In the render globals try and look for an option "pass custom alpha channel". That should work.

MindedVague
09-02-2007, 05:38 AM
hi everyone , via mental ray rendering ,why alphas not include objects with mi_ materials ?

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09-02-2007, 05:38 AM
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