View Full Version : vehicle: UDS fluid combat (large images)
Havent posted here in a while cuz i havent made any descene work to show to public. here is my recent work, it took a long time to acomplish. Its a very weird design i came up with one day, not very real, but i like toon kind of stuff.
Thanx for watching. and i hope you enjoy
cheers
made with max 4, brazil public.
http://www.3dartisan.net/~jb/UDS_bucket.jpg
here is the sketch
http://www.3dartisan.net/~jb/jeb_uds.jpg
and the wire
http://www.3dartisan.net/~jb/UDS_bucket_wire.jpg
|
|
MetallDragon
04-02-2003, 02:56 PM
Hey.
Great Idea - Great Picture.
Very nice compositing.
But you should work on the metaltextures of the boat.
They look a bit like plastic ;)
Love it :applause:
so_hi
04-02-2003, 05:22 PM
jeb that ship is so cool. I love the Cartoon/realistic style. You should make a series pitch.
Any Hoo keep up the magic.
E.
unrealwarfare
04-02-2003, 05:28 PM
that is one heavy battleship... it would sink or fall over in a second. other than that, great work!
ostov
04-02-2003, 06:14 PM
Great stuff man!! only qrit is that the dof is a bit to much, u lose some detail then. Else from that it is super:thumbsup:
Check your mail and be more on msn ;)
ostov
stephen2002
04-02-2003, 07:26 PM
I really like how you take little childrens toys and turn them into gun slinging things. It is always funny. I think your chicken was better, but that's because nobody expects to see a little chicken sprout guns. Nice work!
Dorcus
04-03-2003, 01:45 AM
Great job!! I really appreciate the concept of your works!! I love the toon-like model and texture.
thanx guys for the replyes. i worked very hard in this.
i know it doesnt show too much detail, but that was the point for that image. the depth of the image is blury as you can see near the bucket border. the buttom of the ship is at that distance so thats why it has similar bluryness.
Also the design wasnt meant to be functional, its just a concept of an unreal object. (not everything has to be real, right?)
if you wondered how it looks close..here is a quick view. you can see how simple the modeling is.
http://www.3dartisan.net/~jb/uds_closeup.jpg
Dorcus
04-03-2003, 03:51 AM
I can't agree with you more. There is more than "realistic" in cg, just like what you focus on.
Great concept, great model, great texture. I want to see it animated, fighting other crazee ships, planes and giant monsters.
That Adrian Guy
04-04-2003, 11:04 PM
I'm surprised and some what bothered that this didn't get more replies!
This is just the breathe of fresh air we can use here, it's not too often that there's something very original!
It seems as though one needs to be plugged to get replies!
Anyway, I absolutely love it!
I was going to say that the bump map was too strong, but given the scale of the boat itself, it's perfect!
hehe sorta reminds me of the old Metal Slug arcade games, man those were fun :)
great job, i love it :thumbsup:
thanx adrian for bringing my thread back to life. i thought it died before it started.:shrug:
thanx dorcus,chk and kos.
ill try to animate, but its really heavy model and long renders. ill try a mini sprite or something.
well, if you want to see the wire closer, here are some images i uploaded in my site.
http://www.3dartisan.net/~jb/b_img/udsmenu.jpg (http://www.3dartisan.net/~jb/)
hope you like them:wavey:
Johnny_Cannuck
04-05-2003, 03:49 AM
WEIRD.... I LOVE IT!!!
:beer:
That Adrian Guy
04-05-2003, 08:34 PM
Excellent!
The question is, however, WHEN DO WE GET TO SEE THIS IN ACTION!? WEEE NEEEEED ANIMATION TESTS!!!!
:beer:
Gremlin
04-05-2003, 08:53 PM
I like the style and the modeling... great work!
Keep it up!
Cheers,
:beer:
thanx again guys!!
hey adrian, check my site www.jeb.8k.com
i did a little sprite of it floating, its pretty crude and the compression is very bad(damn server!), but you can see it moving a little
Turbonium
04-06-2003, 05:43 AM
jeb, very skilled
How can I learn to do this stuff too? I have the art talent and imagination, just don't know how to use these computer tools (though I'm VERY good with computers, just need to be set on the right path...).
Raul-Reznek
04-06-2003, 07:33 AM
This is really cool Jeb it's got your style, a lot of power in a small package :D
Great compositing :D
Originally posted by Raul-Reznek
a lot of power in a small package :D
hey raul, ill try to take that as a compliment :shame:
and Turbonium, if you have all those things, then the 3d learning is pure mechanical. there is all the info you need in the web dude.
Dude,the work you've done is great!:)
I love the concept, modeling, texturing...you rock;)!
there really is something metalslugish to it but that's just another compliment:)
sethmisek
04-06-2003, 10:09 AM
awsome:thumbsup:
yeah i love metal slug. i got inpired by it a lot. its a huge compliment for me that it is concidered that style. thanx a bunch guys
Turbonium
04-06-2003, 11:37 PM
Originally posted by jeb
and Turbonium, if you have all those things, then the 3d learning is pure mechanical. there is all the info you need in the web dude.
Ok thanks. I'll try my best. Just need time to work on this...
coupon
04-07-2003, 12:09 AM
a massive keel is needed methinks, but gorgeous:thumbsup:
dbach
04-07-2003, 07:44 AM
I love the design, however the depth of field mixed with the extream camera angle just bothers me (I find it strains my eyes) also it took me quite a while to find just where the water is, maby try making it a bit more reflective. Nobody else montiond any of this so maby it's just me.
Out,
Don
i get your crit about reflections, meybe thay could use more. but what i remember of when i took the pic is that it was very clear water. but its kinda hard to undertand enviroment behavior sometimes. ill take note for the next time
An Erased One
04-07-2003, 11:57 PM
That's brilliant! Really... cool :thumbsup:
I want a battle with 2 or more of those... :D
KOBALT_KORE
04-08-2003, 01:55 AM
Wonderful as always jeb - it's great that you were able to get it all finished.
How long do you think you spent on texturing it???
setting the unwrap took forevar like more than a week. painting the textures was a litle relaxing but also a bit long process, it took about 5 days i guess. the folder in my pc that has the psdīs of this model is about 1,9 gigabites:D i had the little help of one of the 3dtotal texture cdīs they are sweet!
here is the pic without cg or post
http://www.3dartisan.net/~jb/bucket.jpg
CGTalk Moderation
01-14-2006, 07:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.