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milosp
04-02-2003, 11:49 AM
One simple question (?):
How to link one vertex of a spline to a camera and the other to some object?

gaggle
04-02-2003, 12:09 PM
1) Make a dummy object, and place it over the vertex.

2) Select the vertex in subobject mode, apply a "Linked Xref" modifier, hit the button in that modifier and select the dummy.

*If you move the dummy, you move the vertex.

3) Align the dummy to camera, then link it to the cam.

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