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View Full Version : WIP: scene : for book cover


robo3687
04-02-2003, 08:23 AM
NOTE:I'll just put up the latest render and make links to the rest
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Hi,

I started this last night and while it didn't take me long i'm proud of it........i want to add alot more detail and more little 'extras' so any ideas would be welcomed.....

this is a graphic for a book I'm writing at school.......and just want to convey a sense of it being a teenagers desk.......so i probably should mess it up a little.......

textures are temporary as is the lighting

no texture
http://www.angelfire.com/pro/robo_obi/test4.jpg

texture
http://www.angelfire.com/pro/robo_obi/test5.jpghttp://www.angelfire.com/pro/robo_obi/test5.jpg

entenweich
04-02-2003, 09:25 AM
a bit too dark, it's hard to catch the details... you really should light up the image.

robo3687
04-02-2003, 09:28 AM
yeh the lighting is a bit crap...........

i used the E-light MAXscript for the lighting, so it just did some GI.....I'll whack some extra lights in for the next render i do.....see how that comes out

i'll try and get that render up soon

osukayasuragi
04-02-2003, 10:25 AM
adjust the lighting :hmm: and you might want better shadows because it looks like the objects are floating...

robo3687
04-06-2003, 09:24 AM
And I'm back..........with hell better lighting than before.........more little nick-nacks and a wall....dum dum dum........

i'm thinking of expanding this to a whole room and having volume lighting streaming through the window.........i guess i'll look into that later
http://www.angelfire.com/pro/robo_obi/test7.jpg

Troub
04-06-2003, 11:24 AM
this is coming out nicely.
i think the strong shadows that come from the interior lightsource must be lowered in case there is coming sunlight from outsight.
wanna see textures :beer:
keep up

YankyBJeans
04-06-2003, 11:27 AM
Looks like its going along the right path here but i have some small crits:

1-the light behind the camera is conflicting with the light coming through the window. I think the scene would look better with the main light being the window light and then some smaller fill lights for a little enhancement.

2-the headphone cord is waaaaaaay too short. lengthen that baby up a bit

the scene seems to be coming along. keep it up!

Yanky

robo3687
04-06-2003, 11:42 AM
thanx guys.....

i'm not too crash hot on the texturing part though.......

but just for fun i did up a cell shaded one.....:thumbsup:
http://www.angelfire.com/pro/robo_obi/celltest.jpg
i am thinking of just applying bump maps to the objects but leaving them B & W...to give a different sort of feel to it....

but you never know.......i may do something alltogether different

robo3687
04-07-2003, 11:51 AM
updated....with no lighting fix but a bump map added to the table.......there is actually one on the wall butr it ain't showing up

http://www.angelfire.com/pro/robo_obi/test8.jpg

robo3687
04-09-2003, 09:37 AM
more progress........more of the room..........and a bed.......

the detail has been lost for the desk but i'll fix that later........ it may seem boring again.......but........meh.........it won't be when i'm finished ;)........

the texture on that left side wall is wrong.....so don't worry about that.............and i don't think the table came out right either.......

so yeh....here it is

http://www.angelfire.com/pro/robo_obi/test9.jpg

robo3687
04-10-2003, 09:22 AM
Ok.....now the pic has a roof........moulding around the roof....a bookcase...curtains.......a redesigned window.....still has that levitating table though.....

http://www.angelfire.com/pro/robo_obi/test10.jpg

robo3687
04-11-2003, 08:09 AM
shamless bump:rolleyes: just looking for some comments

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