pixelweave
08-30-2007, 05:29 PM
Hi,
I'm trying to optimize an interior scene that uses the mia_material quite heavily. Under the Ambient Occlusion section of mia_material, there's a field for Distance. From reading the documentation, I now know that decreasing the distance can reduce render times. This leads me to wonder if there is a way to use something like the Distance Tool to "measure" an optimized value. Any suggestions, or alternate ways of finding the best radius would be appreciated.
From the documentation: The ao_distance parameter defines the radius within which occluding objects are found. Smaller values restrict the AO effect only to small crevices but are much faster to render.
Thanks!
I'm trying to optimize an interior scene that uses the mia_material quite heavily. Under the Ambient Occlusion section of mia_material, there's a field for Distance. From reading the documentation, I now know that decreasing the distance can reduce render times. This leads me to wonder if there is a way to use something like the Distance Tool to "measure" an optimized value. Any suggestions, or alternate ways of finding the best radius would be appreciated.
From the documentation: The ao_distance parameter defines the radius within which occluding objects are found. Smaller values restrict the AO effect only to small crevices but are much faster to render.
Thanks!
