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View Full Version : Problem...sprites has popping rotation when scriped!


spacerweb
08-29-2007, 09:19 AM
I'm using sprites to make some smoke, and i've been using that scripting method with adding spriteTwistMultPP with a ramp, and adding one more attribut spriteTwistPP which has expressions. That's a method explained in kolektiv DVD's, and also in one of gnomon dvd's, and as far as i saw, it's a pretty much same method, but i'am having a problem since i'm allways getting the strange funky popping rotations!? What could be the problem?

I tried also adding the seed command, but in that case it's not calculating the rotations at all, it just stops in randomly twistes sprites and nothing going on in runtime!? (and yes, my timeline options is set to play every frame...)

thanks in advance

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08-29-2007, 09:19 AM
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