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View Full Version : Surface Mapper for Max


Ravennome
04-01-2003, 07:26 PM
HELP, I'm looking for a tutorial for the surface mapper in max. I used to have a really great one but now I can't find it.

Basically for those that don't know, the mapper lets you take a nurbs/spline object and conform it to the surface to be mapped and project its implicit UVs on the mapping surface and then lock the uv down. Provides a much better base map then the standard gizmos. Sorta like a Create your own mapping gizmo tool. :applause:

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01-14-2006, 07:00 PM
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