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dnphilo
08-28-2007, 06:01 AM
I'm starting a little late but, I'll give this challenge a try anyways. I'm starting on the head, nothing too much to show right now. I havn't figured out the pose for this guy yet, I'm still looking around for reference.


http://davidphilogene.com/ibex_wip/ibex_ref.jpg

http://davidphilogene.com/ibex_wip/wip_01.jpg

dnphilo
08-28-2007, 04:16 PM
Here is a update. Just finished the main blockin.

http://davidphilogene.com/ibex_wip/wip_02.jpg

dnphilo
09-02-2007, 09:20 AM
I'm poly modeling as much as I can for practice. I'll start detailing in mudbox after I work with the ears some more. I unsure if I will use hair dynamics or just sculpt out the hair. For the pose I'll probably have him jumping from a cliff side.



http://davidphilogene.com/ibex_wip/wip_03a.jpg

http://davidphilogene.com/ibex_wip/wip_03b.jpg

http://davidphilogene.com/ibex_wip/wip_03c.jpg

Quadart
09-02-2007, 01:50 PM
Nice start.
One crit. I think the headís a bit big. Iíd reduce it by around 12%, and extend the snout a little. The horn size looks fine.

pixelranger
09-02-2007, 11:24 PM
I really like his legs.
But I have to agree with Quadart. His head kinda looks like the dog in Cunningham's Rubber Johnny. But very nice modelling otherwise!!

RobertoOrtiz
09-11-2007, 10:57 PM
FYI
HCR MINI-Challenge #10: Animals in Motion:Post the Final (http://forums.cgsociety.org/showthread.php?f=208&t=538887)-R

modology
09-25-2007, 05:30 AM
The Legs are abit short and small compared the general propotion. I'd love to see 2 Ibex fighting each other.

RobertoOrtiz
09-26-2007, 07:14 PM
Ok guys time to talk
LESSONS LEARNED (Animals in Motion): Lets TalK! (http://forums.cgsociety.org/showthread.php?f=208&t=544040)
-R

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