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View Full Version : halo concept vehicle - tridion, simon cheng (3D)


simoncheng
08-28-2007, 03:15 AM
http://features.cgsociety.org/gallerycrits/85141/85141_1188270934_medium.jpg (http://features.cgsociety.org/gallerycrits/85141/85141_1188270934_large.jpg)

Title: halo concept vehicle - tridion
Name: simon cheng
Country: Malaysia
Software: 3ds max

it is a concept design work.
a halo project. total 16 vehicles, 25 environments. 20 characters. 35 misc. in works.
all for concept visual. i was try to creating the total new halo concept environments for new feature film / games.
each of the image offers up a vision of the future for a concept art.
each design original from the rough concept sketch to model rigging, totally took me about 3 days.
i will post more in coming.

gega
08-28-2007, 11:50 AM
I like so much your veicle design, good medelling!
Can you post wire, please?

Jamoka
08-28-2007, 02:10 PM
very good consept and design

guitarmunkee
08-28-2007, 03:38 PM
I'm loving the design and the shader! Great Job! Can't wait till you post more. Keep them coming.

AlexTamayo
08-28-2007, 06:49 PM
Excellent model, it seems like a time consuming work, but you'll have to add texture if you want first page. I like it very much anyway!

Dragonassasin
08-29-2007, 12:05 AM
its nice but it wont fly with those tiny propellers in the back there need to be two in the front and doulbe sized props

still i love it and anything halo

simoncheng
08-29-2007, 09:26 AM
thanks for everything.
today i post another new concept.
hope you guys love it.
more to come.

well, here is the wire.
original the file size is too big so i edit it into smaller size.

the texture ideas, in meanwhile i have to leave it a side coz of time.
in fact i have few concept with hi-res rendering with texture but not release yet in public.
some with animation too.
but in meantime i want to show more in marker style effect rendering.
something in different on cg world.

time really consuming, one of the concept design took me 5 days > modelling!
it is very detail and large scale.

rava12
08-31-2007, 03:03 PM
Great man, I like the finishing that you give to your work.:applause:

I was asking, How do you give that finish? what plugin? what kind of light you use? everything that you can share with the rest of us the mortals.:)

Thanks and really great work. Keep going:buttrock:

simoncheng
09-14-2007, 03:09 AM
hi, i m back. thanks for all the comments.
i just busy with my new project.
by the way please check out some of my new post.

thanks everyone.


for the rendering effect please refer to
http://forums.cgsociety.org/showthread.php?t=523366

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