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Y3K
08-27-2007, 02:45 PM
Hello.
As you know I'm pretty new in this forum and this software, so I'm asking a lot of things :-P
I've a new doubt (Is it ok?), and here's.
When I add a object (whatever) in a "Null Object" the "central points" (you know, the little dot with the arrows and all that things to move, rotate and make bigger or samller) are separate, with this I mean: if I've a cube and place it "Y: 50 - Z: 50 - X: 100" and put it in a Null Object the central point of this is in zeros, I know I can see and move/rotate or whatever the central point of the cube selecting it, but, is there a way to move the cental point? Don't matter if is a Null Object or a cube, I just want to know if I can move the central point.

Have a nice day, and seriusly... Thank you so much for the help.

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Edit:
Sorry, you can close this topic.
I did it pressing CTRL and moving... Please, excuse me for ask before try more.

AdamT
08-27-2007, 02:52 PM
The central point is referred to as the "axis" (in English obviously). You can move the axis of most things in Cinema, but not primitive objects, e.g., you can't move the axis of a default cube, but you can if you convert it to polygons. You need to use the axis tool rather than the model tool.

Check out manual section on "axis center" for some advanced functionality that makes it easier to move the axis precisely, recenter it, move the axis of a child object to a parent object and v.v., etc.

Y3K
08-27-2007, 02:55 PM
Thanks for the answer AdamT, it help me to know some things.

Have a nice day.

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08-27-2007, 02:55 PM
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