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View Full Version : Shaders and the Filter Tab


juanxer
08-27-2007, 10:38 AM
I was wondering: are all Shaders textures sensitive to the Filter Tab parameters (Strength, Blend Mode, etc.) in a consistent way? I was building something with the Gradient Shader yesterday, and Blend Mode worked well, but the Strength parameter looked like having no effect at all.

I know there are some Shaders that take over the main attributes of the Material chain ("Illuminators"?), such as ThinFilm, and it is frustrating, as one would wish to mix their effects with other things, the only way to do that being multipass rendering.

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08-27-2007, 10:38 AM
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