nibbleGoblin
08-25-2007, 07:41 PM
Hey everybody!
Let me just start off by saying that I'm actually an editor/compositor, and while I know the difference between nurbs and sub-d's I'm by no means a pro when it comes to 3d creation.
My problem. I've fallen in love with Modo and modeling/texturing in said app. But Modo doesn't animate (yet). I'm familiar with Maya and its nightmare of a rigging system (if you're new to it like I am). Enter Cinema 4D and its wonderfully easier rigging.
My question... I want to make the viewports react like they do in modo. What I mean is, when rotating, moving the mouse left rotates left, not opposite like in cinema 4d. Tracking works the same way. Up is up, etc. I'm sure I could get used to this, but I got so comfortable in Modo and it 's making viewport nav in c4d painful.
If someone could lend a hand as to where in the menu system I need to go to change this, I'd be so grateful.
Thanks!
Let me just start off by saying that I'm actually an editor/compositor, and while I know the difference between nurbs and sub-d's I'm by no means a pro when it comes to 3d creation.
My problem. I've fallen in love with Modo and modeling/texturing in said app. But Modo doesn't animate (yet). I'm familiar with Maya and its nightmare of a rigging system (if you're new to it like I am). Enter Cinema 4D and its wonderfully easier rigging.
My question... I want to make the viewports react like they do in modo. What I mean is, when rotating, moving the mouse left rotates left, not opposite like in cinema 4d. Tracking works the same way. Up is up, etc. I'm sure I could get used to this, but I got so comfortable in Modo and it 's making viewport nav in c4d painful.
If someone could lend a hand as to where in the menu system I need to go to change this, I'd be so grateful.
Thanks!
