sugarandfat
08-25-2007, 01:42 PM
Hi all. I've got a contract requiring a highly photoreal 3d car (model provided) into a photo background.
Are there any good tutorials out there on this? Dealing with car specific shaders, reflective occlussion passes, all that jazz.
I'll be working in Maya and MentalRay.
cheers.
Are there any good tutorials out there on this? Dealing with car specific shaders, reflective occlussion passes, all that jazz.
I'll be working in Maya and MentalRay.
cheers.
