amannin
08-25-2007, 06:26 AM
I already checked this thread:
http://forums.cgsociety.org/showthread.php?t=311185&page=1&pp=15&highlight=parent+child
maybe i missed something, but none of those solutions seem to address a waddle walk cycle. basically i need two pivot points for one object, such that, each pivot point drives the other in succession...
it's seemingly simple in theory, but i have yet to figure out a proper solution. any ideas on how to do this?
EDIT: going over that thread again, and i think they came up with a resolution, but i'm still clueless. was hoping it would be easier than that and more user friendly.
http://forums.cgsociety.org/showthread.php?t=311185&page=1&pp=15&highlight=parent+child
maybe i missed something, but none of those solutions seem to address a waddle walk cycle. basically i need two pivot points for one object, such that, each pivot point drives the other in succession...
it's seemingly simple in theory, but i have yet to figure out a proper solution. any ideas on how to do this?
EDIT: going over that thread again, and i think they came up with a resolution, but i'm still clueless. was hoping it would be easier than that and more user friendly.
