Valfaroth
08-25-2007, 02:38 AM
I've seen videos that describe this process, and I've had it work a few times for me before, but something is currently going wonky.
I'm important an HTR motion (mocap) onto a characterized HTR skeleton and trying to drive an FBX characterized skeleton. Most of the time my skeletons are roughly the same sizes so I never notice that big of an issue.
The problem I'm having is no matter what I try the ankles stay together. This means the Skeleton I'm driving takes WIDE steps to keep up with the HTR skeleton. The weird thing is that sometimes I can import everything and it works.....Most times it doesn't. I'm not sure which step is causing this, but would LOVE to figure it out.
Has anyone seen this before? I have a feeling it's something in the way I'm importing the HTR skeleton. Any tips would be greatly appreciated.
Valfaroth
I'm important an HTR motion (mocap) onto a characterized HTR skeleton and trying to drive an FBX characterized skeleton. Most of the time my skeletons are roughly the same sizes so I never notice that big of an issue.
The problem I'm having is no matter what I try the ankles stay together. This means the Skeleton I'm driving takes WIDE steps to keep up with the HTR skeleton. The weird thing is that sometimes I can import everything and it works.....Most times it doesn't. I'm not sure which step is causing this, but would LOVE to figure it out.
Has anyone seen this before? I have a feeling it's something in the way I'm importing the HTR skeleton. Any tips would be greatly appreciated.
Valfaroth
