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View Full Version : Capsulating the files in one EXE file


jsmataro
08-24-2007, 05:37 PM
Hello again!

I just made an Architectural Walktrough, and it is quite a big file.
Now my problem is how do I gather all these textures, dlls, template and blend file into one EXE file ready for distribution? Thank you very much!

Joel

antimatter289
08-24-2007, 06:31 PM
Have you tried File -> Save Runtime (or Dynamic Runtime)?
I don't really know...just guessing. You might have to pack all texture data first. (File->Pack...)

yorik
08-24-2007, 08:25 PM
I don't think you can pack the dll files in your exe... the only things that can be packed in a .blend (or .exe) file are image textures, text files and sound files...

For doing that, just do: File->Pack and save your file

I think what people usually do is to use a windows installer (there are free ones on the net) to make an installer package that will unpack your files (your exe and his dlls) on a folder on the user's computer...

jsmataro
08-26-2007, 05:40 PM
I have seen blender exe files neatly packed as one file. This means you could share the it just by sending a file and not a folder. Packing the data only packed the textures and the walk-through templates but not the dlls. I really would want to know how to do it. You could just imagine how useful this application would be!

yorik
08-26-2007, 09:51 PM
Are you sure that .exe was not an installer? I'm pretty sure you cannot pack those dlls...

Y3K
08-26-2007, 11:50 PM
Hello.
I'm don't know anything about this program, but the title is interesing... My opinion:
Save all the files in a Folder
"Rar" it in a WinRar checking the box "Make a autoextraible .exe"
Share it.

Hope it help you ;-)

jsmataro
08-27-2007, 01:39 AM
I tried Y3K's advice and would like to attach the file. Unluckily, the file exceeded the 2MB limit. But I think it wil work.

Thank you very much!!

Y3K
08-27-2007, 02:09 AM
I tried Y3K's advice and would like to attach the file. Unluckily, the file exceeded the 2MB limit. But I think it wil work.

Thank you very much!!
Glad to help ;)

If you need upload archives a little bigger thant the limit (bad english I think) you can use FileDen or RapidShare ;)

fktt
08-27-2007, 04:47 AM
haha, thats actually the same solution that yorik offered.. ;)

jsmataro
08-27-2007, 05:57 AM
Oops. There is a problem here. PCs without blender cannot open it.

antimatter289
08-27-2007, 12:54 PM
have you tried asking this question in the main Blender forums??
http://blenderartists.org/forum/forumdisplay.php?f=34
This thread has a "finished" "game" with the blend, sounds and textures packed into the .exe file, and supporting .dlls in the same folder. (the first link is for the zip with exe, the other two links are for the .blend) http://blenderartists.org/forum/showthread.php?p=935114

yorik
08-27-2007, 01:19 PM
If PCs without blender cannot open it, it means that some of the dlls that are bundled with blender are used, but are not found on other pcs... I know you need several dlls from your blender directory, but I don't know exactly which ones... I know that recent versions of blender use more different dlls than older ones. Probably as antimatter says, by searching on blenderartists you can find out...

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08-27-2007, 01:19 PM
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