PDA

View Full Version : CgTalk Daily Sketch 1173 NTL "Self Portrait 8-bit


RobertoOrtiz
08-23-2007, 02:09 PM
"Self Portrait 8-bit

What is 8 bit style?
Go here for a sample:

http://www.g4tv.com/codemonkeys/index.html

(Warning! South Park Style Humor)
These are the rules:

You have NTL for your sketch. IF you go beyond the assigned time limit , you have to post WHATEVER you have done after the time has expired, along with the FINAL drawing.
Post only your FINAL piece on this thread, based on the topic on the thread.
Only final pieces can be posted on the thread. They must have been done AFTER the topic has been announced.
RESOLUTION : The image can have any aspect ratio up to 800 x 600
They can be done on any medium.
If you wish, you can add a brief text description about your piece.
Only original compositions. No "tributes" or plagiarizing, unless is it an integral part of the challenge.
You can post an entry at anytime for the topic presented on this thead BEFORE the voting thread for THE WEEK has been posted.
The artist also has to post total length of time it took and program used.
Any piece caught breaking the rules will be taken off the thread.
The topics will be picked at random from the list on the TOPICS thread >>LINK<< (http://forums.cgsociety.org/showthread.php/?t=145003)
(The author will be given credit). So guys keep them coming.
You can add multiple entries, but please dont post WIP (Unless you intend to update them).
Good Luck
-R

Nennad
08-23-2007, 10:39 PM
Photoshop, 30 min....

http://nenadpantic.com/cgs/self8.jpg

SpankTheMonk
08-25-2007, 07:07 AM
NPANTIC- I really like it, my is very minimal, including the imagination part...

http://www.evrenbilgihan.com/Posting_images/8_BIT_ME.jpg

SpankTheMonk
08-25-2007, 07:09 AM
dope_sorry for this second post

Imagus
08-27-2007, 06:04 PM
Another Self-Portrait thread, another actual-portrait-eluding entry, this time complete with bag on head. Includes beautiful Windows Default Purple background for easy transparency integration into your favorite mid-90's sprite engine.

PS CS2, I dunno... maybe about an hour or so. I started by creating a 16-pixel brush and setting the PS grid to work on the large version...

http://i13.photobucket.com/albums/a268/Imagus/DailySketch/8bitMe.jpg

...then, adapting the dimensions of the large version, transferred it to actual pixel-sized goodness.

http://i13.photobucket.com/albums/a268/Imagus/DailySketch/8bitMe-Small.gif

Total dimensions:
Large: 304x640
Small: 19x40 (304/16 x 640/16)

Total Colors (including purple transparency color): 12

RobertoOrtiz
08-27-2007, 07:57 PM
God that took forever..


PSP 1 hour

http://i20.photobucket.com/albums/b216/robertoortiz1/cgtalk/self2a2.gif

ikuru
08-27-2007, 09:25 PM
OK, used a photoref for this...
40 min alltogether....
Heres the thumbnail pixels...
http://www.ikuru.se/box/thumb.jpg
And the original size then...
http://www.ikuru.se/box/pixelboy.jpg
Hope u dig.

Imagus
08-27-2007, 09:35 PM
God that took forever..


PSP 1 hourExcellent use of mobile gaming device there, Roberto. :thumbsup:

CGTalk Moderation
08-27-2007, 09:35 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.