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View Full Version : UT2003: Actor X vs. unEditor


M_Orlich
03-31-2003, 10:27 PM
Anyone have a strong opinion on which is better for importing Maya content into UT2003?

What I'm doing now is creating my levels in Maya 4.0 and using the 4.5PLE to export into the UT Editor.

I guess my question is whether or not it would be worth it for me to get Actor X?

Thanks,
matthew:buttrock:

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