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danb
08-22-2007, 06:58 PM
Anyway to paint splines on a surface? I was looking at "Hairspray" from worley labs. Its a plugin that allows one to paint splines over a surface and use them to generate hair.

I would like to be able to paint the splines to generate polygon hair.

I hope i'm not overlooking something obvious. :)

abdelouahabb
08-22-2007, 07:03 PM
hi
you can use "snap" when you add point of the spline, you can like this snap center of polygon...
or you can also convert edges to splines :)

LucentDreams
08-22-2007, 07:15 PM
project can project splines on. I don't know if theres a way to paint directly on in cinema natively, mesh surgery used to be able to, and dpit or one of samir's other plugins can.

danb
08-22-2007, 08:26 PM
project can project splines on. I don't know if theres a way to paint directly on in cinema natively, mesh surgery used to be able to, and dpit or one of samir's other plugins can.

Ok thanks man.

Rantin Al
08-22-2007, 08:56 PM
Hi Dan, see if this Spline Projector (http://www.c4dcafe.com/ipb/index.php?showtopic=22249&hl=Projector) is of any use.

A Frank Berg and Angelus creation. Check through the post for latest flavour. :)

HTH, Alan.

MrBraun
08-22-2007, 09:56 PM
With Ditools is possible to paint spline directly on a surface! ;)

soccerrprp
08-22-2007, 10:31 PM
hi
you can use "snap" when you add point of the spline, you can like this snap center of polygon...
or you can also convert edges to splines :)

I think that what I am about to add is what abdel was alluding to...

Under Snap Settings, enable snap setting, uncheck everything except POLYGON and make sure snap type is 3D. Then use your splines and "paint" away. BTW, for some reason, the free-hand spline does not work, the others do. I use the linear spline to create what I want then change the type of the spline in the objects properties menu to cubic or something that makes it round out or whatever you want.

I hope this helps.

Richard

BTW, learned this from Samir!

danb
08-23-2007, 12:03 AM
Thanks everyone. That project spline expresso is pretty nice. Although not what i need right now.

Here is a link to what i am looking to do, to some degree... http://www.hurleyworks.com/media/HairSprayDemo1.avi .

http://www.hurleyworks.com/media/HairSprayDemo2.avi

Seems like DPIT is what i need.

LucentDreams
08-23-2007, 12:24 AM
why not use hair you can paint guides.

danb
08-23-2007, 01:23 AM
why not use hair you can paint guides.

Oh man, yup that did the trick. Set guides to 1, then went to the hair menu and "add hairs". Set radius to 10 and guides to 10.

Exactly what i needed. I didn't konw "add hairs" could be painted on there. Awesome feature.

Thanks Kai.

LucentDreams
08-23-2007, 01:41 AM
yea no preset curve sadly but hairs so easy to brush and comb

danb
08-23-2007, 02:05 AM
Yeah that's fine with me. Not too worried about the presets. C4d's gotta have one of the best combing tools i've ever scene. Will be just as easy to start from scratch.

This is for one of the contests on the front page of cgtak. Our team hasn't decided which program we are going to render in yet. I hope its c4d, so we can use hair dynamics. Otherwise in any other program the hair will probably end up polygons with only movement from bones. :(

raycerx
08-24-2007, 06:05 PM
very interesting thread... I cannot seem to get the guide to convert to a spline, all I end up with is the hairs themselves becoming splines? any additional explanation would be great
cheers

abdelouahabb
08-24-2007, 06:57 PM
very interesting thread... I cannot seem to get the guide to convert to a spline, all I end up with is the hairs themselves becoming splines? any additional explanation would be great
cheers
you can convert them to spline or polygons!
because hair is only shown with cinema 4d render engine!

danb
08-24-2007, 07:04 PM
very interesting thread... I cannot seem to get the guide to convert to a spline, all I end up with is the hairs themselves becoming splines? any additional explanation would be great
cheers

In the hair panel, go to the hair tab and set the number of hairs to match the the number of guids you like. Then in that same tab go to Roots and set it to As guides. Then convert the hair object to splines and that should give you the guides as splines.

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