macrod
08-22-2007, 09:53 AM
I mean, I have many textures of different dimensions, say, 256*256, 256*128, 64*256, 128*128, and I have a texture limit of 10*256*256.
How can I calculate the amount of the textures (how many textures of 256*256 when added up) quickly instead of calculating them manually?
Thanks!
How can I calculate the amount of the textures (how many textures of 256*256 when added up) quickly instead of calculating them manually?
Thanks!
