View Full Version : problems with path constraint controller
Avatar 01-06-2002, 02:25 PM I am trying to create an object moving along a path using the path constraint controller as position controller. Now I want to adjust the speed of the object individually but it always refers to the distance between the vertices on the path. using the constant speed option doesn`t work because this deactivates any curve adjustments made in track view.
this one bothered me so many times, I hope someone with a really good solution is reading this right now ;) thx !
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Reality3D
01-07-2002, 02:40 PM
I don't really understand what do you want, but maybe aplying a normalize spline(normalizes the distance between spline vertices) modifier to the spline will work
rendermonkey23
01-07-2002, 02:47 PM
I'm a little confused also. Do you want to adjust the speed of the object in-between the first and last vertices?
For eg. a ball moving on a path that speeds up and slows down like 5 times in the length of the spline.
Avatar
01-07-2002, 04:10 PM
what I want to do is creating some percent keys for the object on the path and then adjusting these keys to make the object speed up and slow down, just as I want it to
hope that explanation works better =)
the normalize spline modifier solves the problem... but not 100% because it changes the form of the spline.
sekhmet
01-08-2002, 03:23 AM
i'm maybe mistaken, but what about adding some keys and animate the way you want between them?
hope i didn't say craps
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