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View Full Version : help on texture stretching...


karlworks
08-19-2007, 07:47 PM
gud day guys, can anyone help me on how will i prevent these textures from stretching?i did an automatic mapping on all the objects.all i want is for them to look the same as the outline of the vector rendered geometries.any suggestion?

http://i8.photobucket.com/albums/a32/superpisot/testcopy6.jpg


http://i8.photobucket.com/albums/a32/superpisot/testcopy5.jpg


http://i8.photobucket.com/albums/a32/superpisot/testcopy4.jpg

Briareos
08-20-2007, 04:34 PM
thats a resolution/filtering problem... change your texture filtering or your render filtering to be higher quality, and you might need to make the textures slightly higher resolution.

karlworks
08-20-2007, 06:30 PM
thanks for the tip briareos.i'll post an update once i made the changes.:)

karlworks
08-21-2007, 05:26 AM
briareos,can i mapped the texture file on the pre-filter?

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