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Sarford
08-17-2007, 03:02 PM
Wel, they've ordered Essentials for me, and while its being processed they got me a temporary licence to play with (not the foundation demo), good job Avid :thumbs up:

While my project move on I have two questions,

1. Can I make my morphs in LightWave and still use them in XSI?
2. Are there some tutorials on the Animation Mixer of XSI?

toonafish
08-18-2007, 09:30 AM
You can use Point Oven to load and export Lightwave objects including endomorphs, weightmaps and surfaces ( file > import > point oven ). Point Oven can also create the sliders for the imported morphs automatically if you want.

I very often have problems selecting objects in the Shaded viewport that are imorted from Lightwave. It seems to have something to do with all the LW materials beeing applied to a cluster instead of the object, XSI doesn't seem to like that. What I usualy do is delete all the clusters and apply the materials manualy by setting the Explorer to Material (M) and RMB > assign to selection or drag and drop it on the object.

Sarford
08-19-2007, 10:25 PM
Thanks Toonafish.

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