RoarK
03-30-2003, 07:52 PM
Hi fellas, i need some general advice frm all u pros out there, im startin my project in maya, in a nutshell its based on "sleepy hollow", im tryin to achieve similar ambient environments, that typical dull gray feel, fog, mist and those crooked leaf ridden trees. need some suggestions:-
1. I need to animate a leaf flying around, m using simple opac map technique on a poly plane, then shud i make it a cloth? or shall i use nonlinear deformers to make the leaf bend realistically?
2. i also need to animate a bunch of dry leaves moving randomly , should i go for particle instancing?
3.I am tryin to achieve a "film look" ill probably worry about it during compositing, for now i was thinking abt using a panavision 70mm filmgate, but im not gettin those black bands...damnit!!
4. some cinematography tips, any links?
thx in advance :scream:
1. I need to animate a leaf flying around, m using simple opac map technique on a poly plane, then shud i make it a cloth? or shall i use nonlinear deformers to make the leaf bend realistically?
2. i also need to animate a bunch of dry leaves moving randomly , should i go for particle instancing?
3.I am tryin to achieve a "film look" ill probably worry about it during compositing, for now i was thinking abt using a panavision 70mm filmgate, but im not gettin those black bands...damnit!!
4. some cinematography tips, any links?
thx in advance :scream:
