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View Full Version : Need a hand with my character's eyes!


gildattack
08-16-2007, 09:30 PM
Hi,
i'm doing my first mocca 3 character and i'm having trouble with making my eyes stick to the character when i move it around... the file without textures is attached. Can anybody help please? (i'm sure the whole thing is full of mistakes but my problem right now are the eyes :))

gildattack
08-16-2007, 11:13 PM
this is strange, now it sticks but its kaos when i move the controller... anyone there?

LucentDreams
08-16-2007, 11:55 PM
you have a whole bunch of constraints telling the eyes a very specific way of behaving doesn't make sense. Your using a rotation constraint to tell your eyes to rotate the same way as your eye controllers, but then aiming the eyes at the characters center, the origin constraint says your eyes have to be a set distance away for the character and then the position constraints specify where they should be positioned but the rotations are still local tot eh eyes themselves not the character.

I'd throw out the whole constraint setup and start fresh. SURFACE constrain the EYES to the HEAD, this way they stick to the surface itself. You can set the axis to Z+ and the constrain to phong normal. Then use the POSITION constraint to have the position of your controllers move the eyes along the surface. you will probably want to have the inside surface of the eyes be a separate mesh so it doesn't also use the eye lids.

gildattack
08-17-2007, 01:23 AM
thanks for the help kai, i'll try it tomorrow morning when i get to work. Thanks again.

gildattack
08-17-2007, 02:51 PM
Kai, thanks a lot it worked great.

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