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popol
08-16-2007, 02:58 PM
The graphics.pixar website have some news coursenote from sig 2007

http://graphics.pixar.com/AnyoneCanCook/paper.pdf

http://graphics.pixar.com/HQRenderingCourse/paper.pdf

more at http://graphics.pixar.com/

Layer01
08-16-2007, 03:13 PM
awesome! I'm liking this trend of putting up the notes for those who couldn't make it :thumbsup:

I'm going to go see the Pixar talk at AFTERS in Sydney this weekend, anyone else going to be there?

DrFx
08-16-2007, 04:13 PM
Solid Gold, all 800 pounds of it! If only I understood it all... :)

kiaran
08-16-2007, 05:57 PM
http://graphics.pixar.com/HQRenderingCourse/paper.pdf

That is the best paper on ray-tracing I've ever read. Highly recommended to anyone who may be curious about how these things actually work! Kindof want to program one now :)

Vexona
08-16-2007, 10:08 PM
amazing link, I had no idea pixar had this up there, and one thing is from 1984! crazy. THanks much!

yann22
08-17-2007, 12:00 AM
great stuff,
thanks for the link,
cheers

JohNLA
08-18-2007, 01:09 AM
For the first time I got the full conference DVD and All I can say is wow. You could build a whole real time rendering engine from all those papers. If only I spoke programmer so I could understand most of it. Still good for picking up little tricks here and there.
I am only half way through with skimming the material.

stew
08-18-2007, 01:44 AM
That's the real reason for going to SIGGRAPH: The conference, the paper sessions, the courses. Do not pass exhibitions, do not collect T-Shirts. I attended this raytracing/photon mapping course, and being able to ask the presenters questions about implementation details alone was worth the price of admission.

macsupremacist
08-18-2007, 02:36 AM
http://graphics.pixar.com/HQRenderingCourse/paper.pdf

That is the best paper on ray-tracing I've ever read. Highly recommended to anyone who may be curious about how these things actually work! Kindof want to program one now :)

Haha true, though it's not exactly the easiest reading. I've take some vector calculus, but all the cross products and dot products were starting to hurt the brain...

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