Feccand Buggery
03-30-2003, 01:32 PM
Hello everybody.
I'm trying to learn Xpresso but I have run into 2 problems.
I hope that you can help me with them.
1.
I have a problem with a typecasting from integer to float (real).
I want to connect PBorn.Birth Num -> Range Mapper.Input.
I tried using a Universal adapter but it doesn't work for me.
I might be using it wrong though. I don't find the documentation for that node very good.
2.
I made some colliding spheres with Xpresso but the precision is really awful. Can I force the expression to be evaluated several times for each frame? Like the motionblur or dynamics code.
If I turn up the framerate on the project to 300 instead of 30 it looks really good but that is a whole lot of raytracingtime just to throw away 9/10 of all frames :D
Pardon my possibly incorrect grammar but I hope that you understand what I'm trying to say at least.
Besides that I just want to thank you all for a very inspiring forum.
Regards / Feccand
I'm trying to learn Xpresso but I have run into 2 problems.
I hope that you can help me with them.
1.
I have a problem with a typecasting from integer to float (real).
I want to connect PBorn.Birth Num -> Range Mapper.Input.
I tried using a Universal adapter but it doesn't work for me.
I might be using it wrong though. I don't find the documentation for that node very good.
2.
I made some colliding spheres with Xpresso but the precision is really awful. Can I force the expression to be evaluated several times for each frame? Like the motionblur or dynamics code.
If I turn up the framerate on the project to 300 instead of 30 it looks really good but that is a whole lot of raytracingtime just to throw away 9/10 of all frames :D
Pardon my possibly incorrect grammar but I hope that you understand what I'm trying to say at least.
Besides that I just want to thank you all for a very inspiring forum.
Regards / Feccand
