PDA

View Full Version : How to get started


belox
03-30-2003, 04:50 AM
Helow all the 3d artist...
I'm a very new bie here... I would like to know how to get started with 3d (especially c4d)?? It's a cliche query I guess but I really want to know the answer.
What should I learn first and then second, etc ?? Is there any website that has a good C4d new bie tutorials (in english)??

Thanks before.

pit
03-30-2003, 06:59 AM
The reference- and tutorial manual you recieved with the package would be a good starting point.

LucentDreams
03-30-2003, 08:41 AM
learn the concepts of 3D first, things like XYZ, PSR(position/scale/rotate) shading, material, light, shadow map, spline, polygon, basic concepts, don't learn about al the light features and such, but just what a light is. learn how to move around in the interface start with simple things, don't start modeling a head, cause guarantee you won't achieve it, and you won't learn as much struggling with a difficult model like that than you would modeling something simple like a flour sac. Same goes with animating, don't try animating a character, try animating a floursac, learn to light before radiosity etc etc.

KEEP IT SIMPLE SILLY

KISS is all you need to remember

CGTalk Moderation
01-14-2006, 06:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.