View Full Version : first animation reel
Radiospank 08-14-2007, 11:25 PM REEL hq (http://radiospank.com/animation/reel%20final2public.mov)
16 megs
I'd love to hear anything u have to say about this reel, how to improve it, tips.. and leave a comment so i can learn... thanks Ernie
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Radiospank
08-15-2007, 06:25 AM
any comment will do im not looking for praise.. just some constructive criticism...
TryForce
08-15-2007, 09:26 AM
Hey, I enjoyed your reel.
The only thing that bothered me was the White Beast Walk Animation.
It looks like he cant go any further when he is almost on his "knees" , i would let him stay abit straighter and let his frontleg as backleg move more front and back since he seems to walk in very small steps >_<
anyway goodluck! nice one!
Radiospank
08-15-2007, 05:15 PM
well thanks for look.. i will take be revising the beast now since your the second person to tell me it walks funny... sometimes it takes a different eye to see things clearly... anyway thanks for the look ....ernie
Radiospank
08-17-2007, 06:46 AM
one more comment please... anyone?? i will try and have a direct link by tomoorow
SBadea
08-17-2007, 09:38 AM
Ok. First, the figure in the beginning is great! Great weight, maybe more shaking in the knees. But in the end the pole is moving very fast on his shoulders... that looks odd. Make that look as heavy as in the beginning. It shouldn't lose it's massive character when lying on the shoulder.
Then... the creature. That walk wouldn't work for him! Fist, you noticed that, he can't go very far with one step. Why is that? Because his legs block. Why do they block? Because you've moved both legs on the same side. Look at it from the front. It's much to heavy to get lose of both legs at one side. The center of weight should be wrong, the way he is now. You should use a cross-walk here. Try to find some reference on rhinos and look and try to understand how those massive things manage to move around. I suppose this is your first 4legged walk?
Cheers
Sebastian
Radiospank
08-17-2007, 08:09 PM
ahhh rhinos.. i was trying to search for a reference... great idea... also about the weight pole thing... i noticed it gets light on the shoulder as well... but now i must go back and fix before anything... thanks so much... ernie
Radiospank
08-21-2007, 02:03 AM
ok i added a direct link to the video... any more critiques would be great
ziotoo4
08-24-2007, 10:45 AM
hi Ernie! i'm i beginner, but i saw one problem: you should work more on the two characters shouting in the microphone. When blue t-shirt says to red t-shirt "we're gonna have to go right to..." the hand of blue interpenetrates (passes trough) red's shoulder. also, when blue pushes away red, the two movements are not right: basically, when you push someone, your hand stays still on the other's body. instead, Blue's hand changes position, and moves faster than red's chest, causing another interpenetration. Check the white beast, using some rhino- elephant refs, as Sbadea says (i loved your Cid animation, Sebastian!)
The other pieces are great, especially the 3d animation of the yellow ball- it walks in a great way!
For me, you have a great potential, but you should work more on charachter-objects and character-character interation.
Try for example more piece like red and blue's one, and the Mighty Man (the one that lifts the cilinder) one.
Lastly, adding some jiggle (there is a Jigle deformer in maya) would really bring the animations on an higher level!
Keep on like that, your work is great!
ciao! fede
Radiospank
08-24-2007, 03:54 PM
thanks for the crits.. i will definently fix the dino walk... also im currently working on another dialogue.. i hope to finish it soon.. thanks for the look.. and i will fix those interpenetration things
TOPMO3
08-24-2007, 04:30 PM
Hey Radio,
Cool stuff in here with lots of potential! I like the lift in the beginning, but I think some of the stuff has too much consistancy in it's anticipation and recoils. So it makes it look really consistant throughout the piece, which takes away from it's contrast. The white beast definitely isn't moving correctly for it's structure, I suggest you check out www.bbcmotiongallery.com for your animal reference videos. I like the walk cycle on the tredmill, and the yellow ball too. I think the 2d piece in the end is a bit unrefined, something you might want to clean up, or work on before putting in your reel.
Good look, keep it up!
Michael
Radiospank
08-24-2007, 11:24 PM
thanks for the crit.. i will cut out that last piece.. adn redo the dino as soon as i can.. thanks..
Radiospank
08-27-2007, 06:19 PM
i updated my reel with another shot of the dino.. and realized the dino has long back legs and short fronts.. so it makes it hard to get good walking outta him.. maybe a run can happen but walking is tough.. anyway
new music as well
http://www.radiospank.com/animation/reel%20final2public.mov
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