Vidar3d
08-14-2007, 06:07 PM
Hey all,
I have a rig and model. A lot of time spent painting weights and so on and about ten poses set using Posemixer. It seems I need to move a couple of joints a little to achieve the desired effect. Is there a way I can unbind the mesh from the rig, move the joints, and then rebind and keep my weighting?
Thanks
I have a rig and model. A lot of time spent painting weights and so on and about ten poses set using Posemixer. It seems I need to move a couple of joints a little to achieve the desired effect. Is there a way I can unbind the mesh from the rig, move the joints, and then rebind and keep my weighting?
Thanks
