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dlindwall
04-08-2002, 06:33 AM
Greetings everyone, I'm modeling this vehicle and I want to smooth the edges just a bit. originally I made every piece on it's own. But now I have combined them all. I was just wondering if there is a somewhat simple way to bevel or round off the edges. I'm new to maya, I been using maya for alittle over a month now. I thought maybe I could subdivide all the polygons and do it that way, but that would be really heavy on my processor. What do you think? Thanks again to all that respond.

Azrael
04-08-2002, 07:53 PM
Select the edge, Edit polygons -> Bevel

bambam
04-09-2002, 04:47 AM
Bevel is the answer

Remembet to zero transform the scale of the model 1st
the bevel tool to works local so if you have odd scales on your model your bevel will also be scaled odd on the corners

try it with segments set to one

dlindwall
04-09-2002, 12:13 PM
Ok I'm having problems with the beveling, I did some beveling earlier and it worked fine. But now it makes a mess of everything I'm trying to do. How do I turn off the tramsform scale or turn it down. I'm getting frustated cause I can't figure it out. I'm sure it's simple but I just don't know. Help me please. Thanks in advance eh!!

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