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jsahn
08-13-2007, 03:29 PM
hello,
i have a double transform problem with the Maya paint effects. when i move a model (a bird, in my case), the paint effects (feathers on the bird) does not move with the model but moves independently.

deleting the history solves the problem, but it also deletes the 'time' attribute and loses the ability to animate using the paint fx dynamic. in other words, i can't use the 'turbulance' attribute.

does anybody know how to get around this issue?

thanks as always,

h.

jsahn
08-13-2007, 06:05 PM
just want to add more info...
i noticed that before my geometry (skin) is bound to the skeleton, the paint fx has no problem. it does follow the geometry. would it be possible to delete certain parts of the history rather than entire history?

thanks!

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