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View Full Version : how to move a rigid body simulation?


JshuFX
08-13-2007, 05:05 AM
so I built this great set of gears and pistons that runs with constraints and initial spin.

however, when I try to move it within the scene to a new spot it breaks, falls apart and dies.

I've tried grouping it, parenting it, selecting it all, deleting history, etc etc....and nothing seems to work.

any suggestions? it'd be a big help otherwise my only solution is to rebuild it all again in the spot I wish to put it

thank you!

particlefx
08-13-2007, 11:59 AM
when u group the objects in the scene with all the constraints it will work...

JshuFX
08-13-2007, 07:50 PM
i believe I tried that....but I'll double check again and give it a try

thank you for taking the time to respond

I'll post again to let everyone know if that works

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08-13-2007, 07:50 PM
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