PDA

View Full Version : animating instanced geometry, is it possible?


Piotrek255
08-11-2007, 09:16 PM
Is it possible to create an animated object ( for example a bird that moves his wings ) instanced to every single particle in pflow, so that he moves his wings all the time, while particles do their motion?

i tried animating the bird moving up and down, and used shape instance to attach him to every particle, but the only thing that moved was the "original" bird, not the ones that were attached to the particles:(

charleyc
08-12-2007, 12:24 AM
Use the Xform on the object and animate that. Shape Instance will not use an objects transformations (Position Rotation Scale) by themselves. So for those, use XForm. Other types, like Skin or such work just fine.

entrancea
08-12-2007, 04:05 AM
On another note....these kinds of effects are a treat to do with the Sandblaster Plugin.....

CGTalk Moderation
08-12-2007, 04:05 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.