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skidd
03-29-2003, 12:54 AM
I have a simple question.

Why when i put to render in Maya with fields (any type of fields and combination, odd or even) and him strech this file (any type of files), like i have a render to 720x486, and him strech to like 720x200. its so sux.

how to make this correct? render in 720x486 with fields and with a right size.

see yah.

im sorry if my english is bad, its not my native language.

tnks

skidd
04-02-2003, 12:47 AM
i don't know if the most people dont answer my question because my english is so bad :]. my english i learned watching warner channel and discovery channel heheheheheheheheh :p
i will try to reformulate the question better.

if i render my scene without "Fields", with Bath render (to render a sequence i think that the unique method) using this sets:
720x486 pxls, tga file, using bacth render:
http://skidd.f2g.net/duvida/duvida-01.jpg
the render result this picture, correct image size:
http://skidd.f2g.net/duvida/duvida-02.jpg

when i try to make this render with fields, using this configuration (detail: with any combination of fieldsm, odd, even...)http://skidd.f2g.net/duvida/duvida-04.jpg
i have a "streched" picture :\
http://skidd.f2g.net/duvida/duvida-03.jpg

so, if any one can help me to solve this problem, i grant you.

thanks a lot

see yah!

beaker
04-02-2003, 06:16 PM
This is because maya is putting the odd fields for a frame in one file and the even fields in a second file. You will notice that you have 2x as many frames as you specified. Use the "field assembler" application that comes with maya to put them together or use a compositor.

skidd
04-03-2003, 12:03 AM
oh dude, thanks a lot...

I found my error.
I thought that it I would generate the two types of archives and later he would have that to make assemble.

this would be annoy me, but himself converts later:)

see yah!

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