View Full Version : Compositing Tutorials?
SyaPed 08-09-2007, 10:40 PM Are there any good beginners tutorials out there for compositing? I'm trying to make a short animation using Mental Ray, Afterburn and Vue. I've never done any multipass rendering or compositing before. Combustion tutorials would be best.
Thanks!
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pokoy
08-10-2007, 03:34 PM
here are two pages that explain the basics. however, it's not combustion related, but you get an overview of the techniques:
http://www.seraph3d.com/CompositingTutorialA02.htm (http://www.seraph3d.com/CompositingTutorialA02.htm)
(http://www.seraph3d.com/CompositingTutorialA02.htm)http://www.andrew-whitehurst.net/amb_occlude.html
SyaPed
08-10-2007, 10:51 PM
Thanks pokoy! Those look good to get me started.
dnashj33
08-13-2007, 01:29 AM
Are there any good beginners tutorials out there for compositing? I'm trying to make a short animation using Mental Ray, Afterburn and Vue. I've never done any multipass rendering or compositing before. Combustion tutorials would be best.
Thanks! www.VTC.com (http://www.vtc.com/) has a training series for Combustion 3 & 4. You can watch a number of videos free to see if it suits you. But for $30/month (suspend or resume subscription anytime), you get unlimited access to their whole library of software training titles. It's much like Lynda.com (except Lynda.com doesn't have any Combustion titles).
I have a book called "Combustion Ground Rules" which comes with Video Tutorials on the CD. It's a worthwile resource for a Combustion user. There are a few free video tutorials on Combustion at www.3d-palace.com (http://www.3d-palace.com/) The best resources would cost more (still far cheaper than a college course)...but are much more extensive...such as:
http://www.turbosquid.com/FullPreview/index.cfm/ID/307333
http://www.turbosquid.com/Storefront/index.cfm/ID/1274
On another note...you will have to render your Afterburn components with the Max Scanline renderer since Mental Ray doesn't work with Afterburn. That's very annoying, and one reason I use finalRender Stage 1 R2 (much faster than Mental Ray and far more compatible with Max plugins).
http://www.finalrender.com/products/products.php?UD=10-7888-35-788&PID=36
PyroCluster from Cebas (which also makes finalRender), is a Volumetric Effect/Shader system like Afterburn (if you are a licensed owner of Afterburn, you qualify for a Competitive upgrade at a heavy discount), and it DOES work with Mental Ray. Cebas claims that PyroCluster is faster than Afterburn (maybe just marketing hype, maybe it's a fact...you'll have to see for yourself)
http://www.cebas.com/products/products.php?UD=10-7888-33-788&PID=47
One caveat with PyroCluster, is that it currently isn't compatible with Max 9, but if you own a copy, I'm sure you can get in on their beta (the full release is due out any time now).
SyaPed
08-13-2007, 10:31 AM
Thanks for that dnashj33. I come from a realtime gameart backround so these long render times kill me. Anything that speeds it up is appreciated.
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