PDA

View Full Version : half walk cycle - how to mirror


binary_trips
03-28-2003, 05:05 PM
i have a question how to optimice my workflow
by creating a "half walk cycle" and mirror it to get the "full walkcycle".

i have read this from 2D CARTOON ANIMATION (http://www.freetoon.com/prestonblair/intro/frame.html)

FOR A HALF-CYCLE, HALF OF THE ACTION (ONE STEP) CAN BE DRAWN, AND THEN THE HANDS, ARMS. LEGS, AND FEET CAN BE SWITCHED FROM SIDE TO SIDE, ESSENTIALLY CREATING A COMPLETE ACTION WITHOUT REDRAWING ALL OF THE BODY AND HEAD POSITIONS.

anybody has an idea how to get this workflow in 3d?
my first problem is the root translation - it is global space and when i copy and paste the keys i dont get the right result ....

maybe someone has an idea?

CGTalk Moderation
01-14-2006, 06:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.