lostmantech
08-06-2007, 10:47 PM
Hey Guys,
Quick question, I have a character that is one piece of Geo(so head and body are attached) now how should I do the blendshapes for the face. I am concerned that if I duplicate head and body that all that extra information will slow down performance. I want to be able to just have duplicate heads and not worry about the body, but still be able to create blendshapes that work and I can go back and fix.
Also, Anyone know where I can find jason osipa's mirror blend shape script (his site is down). Thanks
-Lost
Quick question, I have a character that is one piece of Geo(so head and body are attached) now how should I do the blendshapes for the face. I am concerned that if I duplicate head and body that all that extra information will slow down performance. I want to be able to just have duplicate heads and not worry about the body, but still be able to create blendshapes that work and I can go back and fix.
Also, Anyone know where I can find jason osipa's mirror blend shape script (his site is down). Thanks
-Lost
