jtuulos
08-03-2007, 11:15 AM
I don't know if this is the right sub-forum for this thread but I really couldn't find more suitable ones out there (if you have some ideas where I could find answers better, please tell me).
So, I'm planning a 2D short movie and I'm trying to find software to fit my project's needs. Technique-vise it's going to be vector-based graphics. However, I'm not so interested in traditional frame-by-frame 2D animation. I'd like to have a software which could create joints and maybe even inverse kinematics for 2D characters. Think of a string puppet like this:
http://www.takegreatpictures.com/content/images/tip1_1768.jpg
The progam should be able to create joints and constraints for 2D pieces (limbs, head etc.) and then animate them via keyframes. Also some kind of rotoscoping possibilities would be nice. I know I could theoretically create everything as planes in a 3D software like Maya and then use the built-in character rigs to animate. But I'd like to know if there is some 2D software created to do this.
I'm just starting to learn Flash animation so I don't know if this is possible to do in Flash. Also, does somebody know if ToonBoom or similar serious 2D software can create joints/dynamics. I've also considered After Effects but as far as I know, it doesn't support any kind of joints.
Please reply if you have any ideas / tips & tricks for my project.
So, I'm planning a 2D short movie and I'm trying to find software to fit my project's needs. Technique-vise it's going to be vector-based graphics. However, I'm not so interested in traditional frame-by-frame 2D animation. I'd like to have a software which could create joints and maybe even inverse kinematics for 2D characters. Think of a string puppet like this:
http://www.takegreatpictures.com/content/images/tip1_1768.jpg
The progam should be able to create joints and constraints for 2D pieces (limbs, head etc.) and then animate them via keyframes. Also some kind of rotoscoping possibilities would be nice. I know I could theoretically create everything as planes in a 3D software like Maya and then use the built-in character rigs to animate. But I'd like to know if there is some 2D software created to do this.
I'm just starting to learn Flash animation so I don't know if this is possible to do in Flash. Also, does somebody know if ToonBoom or similar serious 2D software can create joints/dynamics. I've also considered After Effects but as far as I know, it doesn't support any kind of joints.
Please reply if you have any ideas / tips & tricks for my project.
