View Full Version : Strange Behavior (Animation) Entry: Mark Gmehling
08-03-2007, 08:24 AM
Mark Gmehling is entered in the "Strange Behavior Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/strange_behavior/view_entries.php?challenger=13787)
Latest Update: Modeling: MUMMY MODELING
08-03-2007, 08:31 AM
Hi there...I moved over to animation category because I was too lame to be aware of the art "gallery script" that must be visualized over there in the short film category.
So now I drop my recent wips over here
(I think the ones I posted in the shortfilm category will not automatically move):
the main plot is inspired by the comics of Mjau Beibi [Meow Baby] published by Jippi Forlag 2001/ artist: John Arne Sæterøy aka jason (from Norway)...my hero in terms of new comic art.
A mummy and two visitors (Archaeologists)
here are the first rough steps in case of character development. I'm after a mix of early 20th century / silent movie look and quite contemporary character design...
Comments and suggestions are more than welcome!
08-03-2007, 08:39 AM
The archaeologists...as I wrote above I want to make them early 20th century styled...maybe one of them gets an vintage photocamera added...
Please feel free to add comments!
08-03-2007, 08:42 AM
...heres my start to make the Archaeologists 3d...hope you like it
Comments and crits are most welcome!
08-03-2007, 08:44 AM
...and a more frontal view-
I'll start with its mate now...
08-03-2007, 08:46 AM
...this is his mate... I think I'll add him a vintage camera laters.
Hope you like it!
08-03-2007, 08:48 AM
...and a wire/group shot to show the scale
Please feel free to cpost crits/suggestions!
08-03-2007, 08:59 AM
This is the actual modeling state of the mummy. Adding these bandages is quite timeconsuming but worth it I think...I will go with a combination of painted bandages underneath and these physical bandages to catch light and cast shadow.
At the moment I think the rigging weighting will work without problems (fingers crossed)
OK moving of my entry-posts from short film to animation category is finished.
Please let me know what you think so far
08-03-2007, 01:41 PM
Looking very funny and impressive. I like the "silly" feel of the models. But it is a bit difficult to look at it now, because of the unnatural pose. Somewhy, it bothers me. But I guess when you add a rig, the problem will be solved.
08-03-2007, 01:55 PM
woohoo the characters looks kick ass mate!!... i love those explorers!!... when i saw the mummy for some reason it reminded me Monster's inc... it looks very interesting!!... keep it up mate .. cant wait for this to finish :thumbsup: :applause: :deal:
P.S. I noticed that both of ur explorer characters are wearing glasses in one eye.. u could try to change that to make both of them more unique... my 2 cents
08-03-2007, 05:14 PM
Very cute characters....pleas...explain how you did it......i want to know about yhe mummy....hoy you did the bandages...they look very nice!:)
08-03-2007, 05:37 PM
nice character design man.. good luck to u
08-04-2007, 06:28 AM
Digging those characters. Awesome work man.
08-04-2007, 07:43 AM
So you moved to Animation category!
Ok I will continue checkin your thread here too! coz I love how it goes sofar! ;)
Keep it up buddy! and goodluck in new section! :thumbsup:
08-04-2007, 08:16 AM
Thanks for the nice welcome here!
@oferkapota: I agree the T-Pose isn't very good to introduce a character...I'll try to give them a rig that allows to bring their pose into a more storytelling/charactertelling position laters.
@overcontrast: You're right about the monokels (don't know the engl.term). Only one of them will wear it. I need to find another prop for the 2nd arachäologist.
@melkao: Well I'm working in C4D...I select a polyloop from the base mesh- split it apart and adjust it in terms of direction. After that I drag it into a "Cloth Nurbs" to add physical thickness automatically. A quite timeconsuming procedure but I like the result too.
I'll still need some time to finish it before I can go on with UV unwrapping.
@jhonus: I'm really glad you like it- Your entry looks very solid...maybe I need to ask you a few questions laters in case of detailing with zBrush
@wayne jermaine:Thanks! I'm glad you like it!
@mim: thanks for staying with this thread and keeping posting comments!
08-04-2007, 09:42 AM
Heres a little bit more bandage work and the start of the painted texture underneath...
I try to left the tricky areas such as shoulders, wrist, ellbow etc with the painted tex only to avoid deformation/weighting problems in the next steps.
Excellent character design as always Mark. Bookmarking and will definitely be watching your progress!
08-04-2007, 03:38 PM
nice work so far! really like your mummy character, very stylized ;p
08-04-2007, 10:44 PM
Awesome sense of character and style in here Mark... I'm interested to see where you go with the environment and animation
08-07-2007, 06:58 AM
Thanks Tavy, Versiden and Daddy Mack...I'm glad you like it so far.
As soon as I got the mummy bandages ready I'll work on the storyboard!
08-07-2007, 06:10 PM
Great start on your characters Mark, It might also be cool to give one of the archeaologists a cane and a limp. The mummy is fantastic, i just love the style.
08-07-2007, 10:45 PM
I really like the style of your characters. Curious about what they will be doing in the scene. :thumbsup:
09-05-2007, 11:25 AM
how can i forget these awsome characters? no, i can,t. I will follow u to the end.
09-05-2007, 02:06 PM
No more updates?:sad:
09-09-2007, 09:45 AM
cool design! can't wait to see more!
09-09-2007, 09:59 AM
The mummy concept is hillarious! So simple yet very intense :)
09-09-2007, 11:55 AM
great mommy.... i like your style....
09-11-2007, 08:03 AM
I didn't saw that before. Excellent design. I hope you'll give us more soon.
As people said before me: "Very nice character design!'
Love the mummy! I hope it comes out as great as it looks now.. Keep it up!
09-17-2007, 09:34 AM
the model , the design and the concept looks great to me,
kind of new imagination, creative mind, keep it up.
09-17-2007, 09:46 AM
very unique but interestin concept model
will watch it regularly, carry on , good luck,
10-10-2007, 04:24 PM
10-10-2007, 04:24 PM
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